PhiloGL is a WebGL Framework for data visualization, creative coding and game development.
PhiloGL provides a rich module system for program and shader management,
IO, Web Workers, effects, and much more.
More information can be found in the Sencha article
and the Ars Technica article.
V8-GL is a JavaScript toolkit for creating desktop hardware accelerated graphics with JS. The toolkit provides C++ OpenGL, OpenGL ES and GLUT bindings
to Google's V8 JavaScript engine.
Was in charge of the Merchandising module, a rule-based recommendation system that generates complex queries based on complete or partial matches of search results, developed in Java, Groovy and GWT.
Was in charge of client/server side development of Administration Interfaces, mainly written in Java and GWT, for the Exalead enterprise platform.
Developer and chief architect of web applications mainly programmed in XHTML, CSS, JavaScript (AJAX), XML, XSL, PHP 4.0/5.0
and Oracle and MySQL databases.
PhiloGL: an overview at WebGL BOF at SIGGRAPH 2011 in
Vancouver, BC, Canada.
06/11
PhiloGL: A WebGL Framework for data visualization, creative coding and game development at WebGL Camp at Google HQs in Moutain View, CA, USA.
12/10
Creating Interactive Data Visualizations for the Web with the JavaScript InfoVis Toolkit 2.0 at YOW! Developer Conferences in Brisbane and Melbourne, Australia.
07/10
JavaScript InfoVis Toolkit 2.0: Interactive Data Visualizations for the Web at JSConf.EU in Berlin, Germany.